[Open / Signup] One Room Round Robin 3 - Calling All Modders

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
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Zo Kath Ra
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by Zo Kath Ra »

THOM wrote: Fri Feb 15, 2019 12:06 am You mean a complete new forum somewhere? Or a sub-section here in the forum?

If the last - well... you are a moderator... :D
Dr.Disaster wrote: Fri Feb 15, 2019 12:48 am The old "Beta Discussion" back from LoG 2 Beta is still around.
Since you're moderator you only need to grant people willing to join mod testing access to it.
I haven't found a way to create new sub-forums, or to add users to the LoG 2 Beta group.
I suppose only admins can do that.
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

I've uploaded an update Alpha 02.

There are already a lot bugs fixed - and some of them were game-crashing. Some other issues were also found but still have to be fixed. And a lot is still to be explored.

Hang on, guys...
THOM formaly known as tschrage
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

Gametesting is still going on - lots to find, lots to do...

So, meanwhile some kind of teaser:

What to expect?

ORRR3 keeps the main features of the original LoG2 and doesn't invent a complete new game. But there will be an elaborate new spell pack in it, which will provide a lot to discover and will make it not only worth to invest in fire magic. Also nearly all weapon attacks have been revised which balances all classes even more now.

There will be over 20 levels, 20 modder's rooms with gameplay probably longer than the original LoG2.

And of course ORRR3 will have many new ideas, assets, effects and surprises.
THOM formaly known as tschrage
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Komag
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by Komag »

Wow, that sounds really good! With such a large project I would imagine tons and tons of bugs to squash and gameplay to balance for quite a while though, but I can be patient, and still have a big backlog of other games to play in the mean time (in my very limited free time).
Finished Dungeons - complete mods to play
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

Oh, yes - there is a lot examine and to care for.

But I think we are on a good way...
THOM formaly known as tschrage
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Khollik
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by Khollik »

Can't wait to play ORRR3 !! :shock: :shock:

Congrats for all the work, this looks awesome, and good luck for the debug phase.

K.
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Zo Kath Ra
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by Zo Kath Ra »

All quiet on the modding front...
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

...still testing and balancing...
THOM formaly known as tschrage
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

...takes longer than expected...
THOM formaly known as tschrage
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THOM
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders

Post by THOM »

...so, why does this all take so long?

Well, some parts are quite a job. Honestly, we just have to tidy up one major part - then it should be done.
But we are a small team and not everyone can spend several hours each day into this, in addition to real life. And so some things take a few weeks until they are done.

So please, stay patient. It only takes a short time...
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
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