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Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Sun Apr 21, 2019 11:44 pm
by Isaac
vanblam wrote: ↑Sun Apr 21, 2019 11:22 pm
Does anyone have some ideas about some contraptions that I could put together?
Is this to behave like Whack-a-Mole, or the Riven Fire-marble Puzzle?
Lark has a button script that can be studied (for the former), or modified to use sockets (for the latter) instead.
viewtopic.php?f=22&t=8129&hilit=lark+bu ... ipt#p82242
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Mon Apr 22, 2019 12:15 am
by vanblam
I just threw this together right now for one of the puzzle ideas that will be part of it. Ill have special crystals that will be usable for this pedestal. But like I said I'm open for more ideas

Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Mon Apr 22, 2019 12:17 am
by vanblam
Isaac wrote: ↑Sun Apr 21, 2019 11:44 pm
vanblam wrote: ↑Sun Apr 21, 2019 11:22 pm
Does anyone have some ideas about some contraptions that I could put together?
Is this to behave like Whack-a-Mole, or the Riven Fire-marble Puzzle?
Lark has a button script that can be studied (for the former), or modified to use sockets (for the latter) instead.
viewtopic.php?f=22&t=8129&hilit=lark+bu ... ipt#p82242
Nice. I could design a model or something that could accommodate that idea

Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Mon Apr 22, 2019 1:02 am
by Isaac
vanblam wrote: ↑Mon Apr 22, 2019 12:17 amNice. I could design a model or something that could accommodate that idea
If you have a fully 3D model, you can instead use offset sockets placed perfectly centered and oriented in each hole.
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Mon Apr 22, 2019 12:40 pm
by kelly1111
How about using the contraption as a sort of music box. Insert music crystals in certain orders to play a melody and each composed melody has different effects on your dungeon (doors opening, lights, monsters... etc)
There can be good melody's and bad melody's.
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Wed Apr 24, 2019 8:20 am
by vanblam
Well I finished my first pedestal puzzle thing. Here are a few screenshots and a little video.
https://youtu.be/jQoierKQEaA
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Wed Apr 24, 2019 9:20 am
by THOM
That's a cool device with what you can create serveral puzzles!
There is text written on the front. Is it clickable? You can then have the instructions there.
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Wed Apr 24, 2019 10:15 am
by minmay
Ooh, clever use of ChestComponent.
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Wed Apr 24, 2019 12:39 pm
by kelly1111
Hot damn. Your creativity makes me want to bail on work and gimp and blend my way through the day...
Now be a nice guy and gift us with more of your devices !
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Posted: Wed Apr 24, 2019 4:50 pm
by vanblam
-- THOM --
Yes I have the whole device set as a clickable, but it is a chest component so I'm not sure if you can add a message. But I might be able to just squeeze in another clickable in front of the text.
-- minmay --
Thank you

, I was trying to find a way to get the pedestal closer to the player without being weird. The chest component just made the best sense.
BTW is there another way to move the camera like that?
-- Kelly1111 --
I guess ill have to make some more

. I do like your melody idea, it made me think of a giant wall harp. Then the player can pluck strings in a certain order to cause an event.
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I did have one little problem with it tho (honestly not that big a deal). But when you "place" the keys in the slot it automatically places them from the order I have the sockets listed in the object definition, so you can't place them in any slot you want until you fill them all.
Thanks for the comments

, I can't wait to finish this first resource pack.