Page 9 of 11
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Thu Jan 11, 2018 11:26 am
by Slayer82
Zimber, thanks for the reply.
The vampires are always sunken regardless of whether they are on a slope or on flat terrain.
I don't think I have done anything out of the ordinary for the 'Warning! Game object property not saved: scope_camera.camera.camera' error to appear.
There's only two things I can think of:
The first was changing the stone shards spell pattern and its energy cost as they required adjustment;
The second was manipulating the toxiguardian's poison cloud number (I reduced it) and toxicity. Other than those two adjustments, I haven't changed anything drastically for the camera error to occur.
Oh well, I'll try and figure it out.
Cheers!
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Fri Jan 12, 2018 3:04 am
by minmay
That warning will always appear when you save the game while the current camera is not the default one. It's harmless and can be safely ignored.
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Tue Jan 30, 2018 10:57 am
by zimberzimber
Uploaded a patch for some of the bug I've left behind and totally forgot about
- Fixed Vampire model offset
- Fixed a faulty Scavenger Spitter definition
- Fixed Vampire Lord sword particles
- Fixed crashing on opening party interfaces (Removed hooks referencing to non-existant scripts in party.lua)
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Tue Jan 30, 2018 1:41 pm
by billb52
Hi zimber In your v1.10 patch there are no files to update only the changelog.txt?
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Tue Jan 30, 2018 4:45 pm
by zimberzimber
billb52 wrote:Hi zimber In your v1.10 patch there are no files to update only the changelog.txt?
Whoopsie
Reuploaded
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Tue Jan 30, 2018 11:28 pm
by Drakkan
Hi zimberzimber,
I was roaming around and just saw you goodbye message, totaly understable. I have realized this quite some time ago as well. Still I wanna thank you for wonderfull assets and models which I have used in my dungeon, they are really jewels. Hope I will see you in Log3 forums one day

wish you all the best
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Wed Jan 31, 2018 1:24 am
by zimberzimber
I'll definitely drop in for LoG3 if it becomes a thing

Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Wed Jan 31, 2018 6:20 pm
by billb52
Hi zimber (again) have tried downloading your recent upload of patch v1.10.1 and still have the same problem! only the change.log
file, yet on preview of files on nexus it does show your updated files? so I am not sure what's wrong.
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Wed Jan 31, 2018 10:10 pm
by zimberzimber
Fixed for real this time
Re: [ASSETS] Zimber's Assets v1.10 [vampire/archer + Goodbye
Posted: Sat Mar 10, 2018 4:51 am
by AndakRainor
Hi! there is a missing object definition for your demon: charge_damage_hack
I looked at the code of this charge, what is the point of it? Did you have a problem with the normal MonsterChargeComponent behavior?