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Re: [MOD] Shadows of Grim Moon
Posted: Fri Nov 02, 2012 9:38 pm
by xhantos
ElfBane wrote:if L8 doesn't respawn wyverns that drop food,
They do respawn. You can gather all the food you can carry there.
Re: [MOD] Shadows of Grim Moon
Posted: Sat Nov 03, 2012 12:22 am
by Numberouane
One I got access to L1 I just jump in pits to L2 and used crystal to get back health/energy
Quite faster than going back to 8 with was really boring on the long term
Thanks
Re: [MOD] Shadows of Grim Moon
Posted: Tue Nov 06, 2012 11:22 am
by ElfBane
On L1, the EMP notes have clues that say "A" or "D". Does this mean Activate and Deactivate? And if so, if the switch is in the Up position is that A or D?
If an EMP is successfully Activated, is there an audio alert? A Click or a low hum?
Thanx for any help.
Re: [MOD] Shadows of Grim Moon
Posted: Tue Nov 06, 2012 1:34 pm
by xhantos
ElfBane wrote:On L1, the EMP notes have clues that say "A" or "D". Does this mean Activate and Deactivate? And if so, if the switch is in the Up position is that A or D?
If any EMP has all "A" or "D", you can try all 'up' and all 'down', and one of the configurations will be correct. Look for what happens for the correct one.
Re: [MOD] Shadows of Grim Moon
Posted: Tue Nov 06, 2012 2:30 pm
by xhantos
17th secret found! Secrets list completed!
Re: [MOD] Shadows of Grim Moon
Posted: Tue Nov 06, 2012 5:00 pm
by ElfBane
On L1 how do I lower the plates that block the bolts from getting to the teleport square/s? A flat-out Spoiler is requested because I'm this close to the end. Thank you.
Re: [MOD] Shadows of Grim Moon
Posted: Wed Nov 07, 2012 2:25 pm
by Numberouane
Re: [MOD] Shadows of Grim Moon
Posted: Wed Nov 07, 2012 6:37 pm
by ElfBane
West side AND east side. There is also a door on the east side that I can't get open... and it looks as if it will need to be open to accept the east side lightning bolt. Thanks you very much for any help!
Re: [MOD] Shadows of Grim Moon
Posted: Wed Nov 07, 2012 11:46 pm
by leewroy
Hey guys I need some help.
Tried to get the game from steam, but i dunno how to download it. Then I came to Nexus and downloaded an archive with the name of the mod, but it's less than 1 Mb. After extracting I´ve got an archive with the .dat extension, tried to put it in the same folder where the game is installed but the option to load this dungeon isn't availabe. What I´m doing wrong? Can someone help?
Thanks in advance!

Re: [MOD] Shadows of Grim Moon
Posted: Thu Nov 08, 2012 2:11 am
by xhantos
leewroy wrote:Hey guys I need some help.
Tried to get the game from steam, but i dunno how to download it. Then I came to Nexus and downloaded an archive with the name of the mod, but it's less than 1 Mb. After extracting I´ve got an archive with the .dat extension, tried to put it in the same folder where the game is installed but the option to load this dungeon isn't availabe. What I´m doing wrong? Can someone help?
Thanks in advance!

Indeed file size is less than 1 MB.
You need to copy the DAT file to Dungeons folder. On my Win7 system, it is at:
C:\Users\[username]\Documents\Almost Human\Legend of Grimrock\Dungeons