AT LAST! The world is saved and my task is over here
Thanks knr for your advice. I finally took the time to comb almost every level of the mod to find the missings items and formulas. The following was pretty straightforward.
Finished in about 28 hours, with almost no gems and no herbs left, but a fridge full of food. There will be a hell of a feast back home
I'm still missing almost 20 secrets though....
i understood lately that there was a way to keep track of the secrets for each level
Well, that was pretty epic. Thanks again Adrageron fo your commitment and for proposing such an excellent mod. I really liked Lost City and this one is even better.
My favorite maps were Goldhaven (you almost feel the curse that doomed this city!), Catacombs and Forgotten God's shrine.
Ratlington is neat too, but I have to say I'm not very fond of NPCs and shops in dungeon crawlers. I know there's a debate here and there in this forum about that, but as a fan of the first Dungeon Master series, I personnally prefer this kind of games where you're just alone, creeping in the dark and only counting on yourself... (which LOG 1 and 2 perfectly reproduce, IMO).
The food mechanics was very fun and forced me to quick the pace (almost a countdown to finish the mod). And my human farmer finished lvl 19, with two lvls more than my other characters.
If i had to tell one thing I disliked is some uncessarily difficult fights. I have in mind:
the scavenger corridor, and almost every room in the pyramid basement

, and also the distorted essences rooms in the Citadel.
I'm almost tempted to launch a new game in hard

@Adrageron, could you please give me hint or solution for two riddles?
alchemy practical lessons: everyone seems to get it except for me
"proper placement of loot". I'm pretty sure it's to get access to the chest in Goldhaven Thieves Guild, but I still don't see how