A warm thank you for all your remarks and advice.
Of course the intention beside this mod was certainly not to disturb the sales process nor to break a market on the contrary ! Reading the "Modding and Asset Usage Terms" I though it could be feasible without hurting AH sales.
You cannot imagine how much it was a pleasure and a great motivation to create this mod based on this outstanding LoG2 game/editor and programming tools. We all know the original is quite always preferable over the copy. Considering that, my assumption was the people wants to compare both version and also revive a quite same adventure in this beautiful LoG2 decorum.
Another solution could be to sell this mod as an [or a part of] official LoG2 extension ? I can provide (for free !) all source code and model files to the AH team.
In the mean time and considering the remarks, I republish a sealed mod to Steam Workshop which has to be considered as a LoG1 teaser. The gamer can play until until the Trapped level, the rest of the dungeon is locked. Perhaps an agreement could be found to unlock the rest of this mod ? If this proposal is not enough, then I will remove the mod from Steam Workshop and waiting for LoG3 (if planed ?) eating my fingers
Regard and apologize if I hurt someone.