[SOLVED] call hooks from ingame script
Posted: Sun Jul 19, 2015 2:38 pm
Hi everyone,
sorry today i'm lazy so didn't make a search if an answer already exists.
Just want to know,if possible, how to call an inside hook of an object (say a monster) from an ingame script; so that i can change a specific monster behaviour without creating a new monster in my monster.lua file.
TY
sorry today i'm lazy so didn't make a search if an answer already exists.
Just want to know,if possible, how to call an inside hook of an object (say a monster) from an ingame script; so that i can change a specific monster behaviour without creating a new monster in my monster.lua file.
TY