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Dual wield guns like daggers dual wield trait.

Posted: Wed Aug 05, 2015 9:02 am
by barronvonburp
I would verymuch like to be able to use guns in the same manner as pistols, and I have no clue how to go about making this.

Re: Dual wield guns like daggers dual wield trait.

Posted: Wed Aug 05, 2015 9:21 am
by barronvonburp
Alright, I figgured out how to make it so I can shoot both guns as if i was dual wielding, however how would I make it so they have the little section thing that daggers do (shows seperate cooldowns)
1st edit:I was wrong, I didn't figgure it out.
2nd edit: For reference, you can't even make it so that the daggers shoot and get seperate cooldowns.

Re: Dual wield guns like daggers dual wield trait.

Posted: Wed Aug 05, 2015 6:47 pm
by Azel
In my Mod, I cloned each Gun and simply gave them infinite ammo. That allows the character to hold a gun in each hand effectively. However, additional work would have to be done in order to allow the player to truly dual-wield (apply the Cooldown to only one hand). Shouldn't be too hard, I think :mrgreen:

Re: Dual wield guns like daggers dual wield trait.

Posted: Wed Aug 05, 2015 7:14 pm
by minmay
Dual wielding only works properly with MeleeAttackComponent and RunePanelComponent. Other ItemActionComponents will always put both hands on cooldown.

Re: Dual wield guns like daggers dual wield trait.

Posted: Sun Aug 09, 2015 1:59 pm
by akroma222
minmay wrote:Dual wielding only works properly with MeleeAttackComponent and RunePanelComponent. Other ItemActionComponents will always put both hands on cooldown.
Works with Runepanel?? Which dual wield trait does this minmay? :)

Re: Dual wield guns like daggers dual wield trait.

Posted: Sun Aug 09, 2015 7:25 pm
by minmay
What do you mean? It works the same with RunePanelComponent as it does with MeleeAttackComponent.

Re: Dual wield guns like daggers dual wield trait.

Posted: Mon Aug 10, 2015 6:04 am
by akroma222
Hmm,
I have tried dual wielding a dagger and runewand together
with both "dual_wield" and "improved_dual_wield" traits...

But no dual wielding for me... I must be missing something here?? :roll:

Re: Dual wield guns like daggers dual wield trait.

Posted: Mon Aug 10, 2015 6:56 am
by minmay
The item with the RunePanelComponent needs the "light_weapon" or "dagger" traits to be dual-wielded, just like any other item...

Re: Dual wield guns like daggers dual wield trait.

Posted: Mon Aug 10, 2015 7:15 am
by akroma222
minmay wrote:The item with the RunePanelComponent needs the "light_weapon" or "dagger" traits to be dual-wielded, just like any other item...
Ahh sure, Of course (pls excuse my befuddlement today, brain is not working)