Engine question
Posted: Fri Apr 13, 2012 1:10 pm
Hey, I was just wandering how walls are made.
Are walls and their bricks/rocks actually modelled in 3D or are they textures with normal maps applied for relief?
If the engine uses normal maps + textures, modding and custom textures / tilesets will be much, much easier, I suppose, so I was just curious how it works.
Are walls and their bricks/rocks actually modelled in 3D or are they textures with normal maps applied for relief?
If the engine uses normal maps + textures, modding and custom textures / tilesets will be much, much easier, I suppose, so I was just curious how it works.