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Monster visibility and FOV (minor issue)

Posted: Fri Apr 13, 2012 5:48 pm
by Curunir
I just noticed the monsters have a "deadzone" so to speak where they suddenly appear even though they should have been visible before at that FOV and looking at that angle.

Here's a couple of pictures to illustrate this:

http://i.imgur.com/HAIwg.jpg - no crab here
http://i.imgur.com/B9JJR.jpg - crab appears after turning the player's viewpoint by very little

It's obviously not a big deal at all, but if it can be fixed easily, why not!