Request: Magic UI
Posted: Fri Apr 13, 2012 5:52 pm
Hi there. I love the game. You guys did a great job!
I have a few requests for you to consider for future patching...
1) Can the light spell have an effect similar to torches (dimming when they're close to expiring). I like that the nice blue color they have although, I don't see why they shouldn't have the same reach (or better) than a torch.
2) Can we get the rune system mapped to the keypad and a method to select a character to cast? As an example, say 1-4 (open rune box for character slot 1-4), keypad1-9 matches the 9box of the runes and enter to cast. Character sheets would need to move to say F1-4. I don't know if that's a better layout but for hectic fights it's easier to keypad than to click on the smaller rune boxes.
3) Can we get an option for combat selection (picking the weapon to attack with) mapped to the keyboard ?
Thanks for the game. Looking VERY FORWARD to anything else you guys make in the future! Keep up the good work, I've wanted a game like this for the last 10 years!
I have a few requests for you to consider for future patching...
1) Can the light spell have an effect similar to torches (dimming when they're close to expiring). I like that the nice blue color they have although, I don't see why they shouldn't have the same reach (or better) than a torch.
2) Can we get the rune system mapped to the keypad and a method to select a character to cast? As an example, say 1-4 (open rune box for character slot 1-4), keypad1-9 matches the 9box of the runes and enter to cast. Character sheets would need to move to say F1-4. I don't know if that's a better layout but for hectic fights it's easier to keypad than to click on the smaller rune boxes.
3) Can we get an option for combat selection (picking the weapon to attack with) mapped to the keyboard ?
Thanks for the game. Looking VERY FORWARD to anything else you guys make in the future! Keep up the good work, I've wanted a game like this for the last 10 years!