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This game needs more story?
Posted: Fri Apr 13, 2012 8:54 pm
by Neil79
This is a great game there is no doubt about it but there seems to be something missing, it doesn't seem to have the soul of other dungeon crawlers... What I mean is for example in lands of lore you meet new characters along the way and there is a bit more to the story it has more life, the same with eye of the beholder you sometimes might meet another character trapped below. But so far there isn't any of that in grimrock.
I'm hopeing that the modders will add this in or even a bit of an expansion to the game, as i said a great game but it's missing something...
Re: This game needs more story?
Posted: Fri Apr 13, 2012 8:57 pm
by Halk
I don't know about the word needs, I think however it would benefit from some kind of backstory, even if we only saw glimpses of it.
Something I loved about EotB was being able to find dead adventurers and raise them - there wasn't much back story there, but the very little that there was made the game considerably better.
In DM having the Hall of Champions which suggested a history behind all of those characters... my imagination did the rest.
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:03 pm
by Neil79
Halk wrote:I don't know about the word needs, I think however it would benefit from some kind of backstory, even if we only saw glimpses of it.
Something I loved about EotB was being able to find dead adventurers and raise them - there wasn't much back story there, but the very little that there was made the game considerably better.
In DM having the Hall of Champions which suggested a history behind all of those characters... my imagination did the rest.
Yeh kinda what I was getting across!
Like the amazon woman in EOB 3 or the guy warning you about the ghosts higher up, or even the people in the tavern of lands of lore
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:08 pm
by stage
Well there is a backstory in the opening sequence and in the Manual. The rest is revealed when
you Rest as you go down further into the Dungeon
haven't got to the end yet, but guess something gonna be revealed at the near end itself.
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:11 pm
by Halk
That's true, however I think Neil and I are more referring to little snippets of myth and lore that you might stumble across; little side stories that aren't directly related to the resolution of the main plot line. You could call them flavour I think.
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:16 pm
by DAKlives
while i definitely see your point,
I have to say it is refreshing to see a game that focuses on actual gameplay
something that is sorely lacking in many "games" these days
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:26 pm
by Halk
Yes, this is more of a garnish on the game, rather than the core of it. You get nowhere without gameplay

Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:46 pm
by dbgager
You guys have not been paying attention. The dreams .The notes that litter the floors. The background story in the manual. There is plenty of story. WHat are you trying to do ..turn it into a Bioware game. THe gameplay is perfect. Thats the important thing. I don't need to be standing there in a 15 minute click on your response conversation.
Re: This game needs more story?
Posted: Fri Apr 13, 2012 9:49 pm
by Neil79
dbgager wrote:You guys have not been paying attention. The dreams .The notes that litter the floors. The background story in the manual. There is plenty of story. WHat are you trying to do ..turn it into a Bioware game. THe gameplay is perfect. Thats the important thing. I don't need to be standing there in a 15 minute click on your response conversation.
That's not what we mean and yes we have been paying attention, the zzzzzzzzz dreams are not hard to miss
And saying we are trying to turn it into a bioware game is a complete insult as far as i'm concerned
Re: This game needs more story?
Posted: Fri Apr 13, 2012 10:03 pm
by notchris
You guys are gonna love the ending, haha!