"map" field ?
Posted: Mon Aug 24, 2015 4:33 pm
Hello,
I have had this bug report for my mod:
I have had this bug report for my mod:
This seems to be tied to destroyDelay. It seems to appear randomly, but very often, when I want to destroy items that are on a surface. Any hint please ?[string "GameObject.lua"]:0: attempt to index field 'map' (a nil value)
stack traceback:
[string "GameObject.lua"]: in function 'removeComponent'
[string "GameObject.lua"]: in function 'removeAllComponents'
[string "GameObject.lua"]: in function 'destroy'
[string "GameObject.lua"]: in function 'processPendingDestroys'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk