Log 1-Final release: Kathzora's Quest: ON hold
Posted: Wed Oct 14, 2015 7:20 pm
Seems that this post is irrelevant/
Ignore below. I will post it once it is done.
Hey all. I've been busy all my life and not have much time to make a MOD, or learn a MOD...
But I decided to hurry it up and release this Log 1 MOD, meaning I don't want to put in any advanced stuff.
I am not pro as the others but I think you will like my dungeon:)
I did not used any pro altering like the others did in log 1. But it doesn't mean its a bad MOD. Its a nice adventure. Just try it ok.
Ps: I have no idea about how to upload to steam or nexusmods. Perhaps some 1 can help me with that?
Link no longer validdownload link: http://wuest
Kathora's Quest: v 1.21 Final release.
-Concept: Exploring, leveling up and find a way out.
- 13 big levels.
- Premade level 1 party. (fast level up)
- Added 1 extra handy spell.
- Added 2 recipies.
- Finding tresures has a purpose.
- Smart shortcuts preventing backtracing to much.
- Many secrets but not needed to end the game.
- Plenty of food but not to much.
- 3 a 4 songs added with some ambient sounds and a few custum sounds.
- Reconmented difficulty settings normal or hard. ( I playtested it on hard and I liked that best)
- Aprox 10 a 14 hour gametime
- I advise to not use concole cheats like spawn an item.
- Its stable to put note's on the map(s).
- Its been playtested carefully. (about 30 times) It is balanced, if you're smart later on;) No bugs or getting stuck. Ofcourse I could of mistype the English grammer, please ignore that.
(SideNote: 1 room has slightly FPS drops. No idea why but I will not fix that because I do not know how)
- The begin of the dungeon, is like: The levels start easy including the puzzels. As you advance... things will get harder and will be more of a challenge, specialy close to the end of the game.
- Hint: Spellcraft is also needed.
-Note: To use consumable items, like a learning skill book, click on the portrait if RMB ( mouse button 2) doesn't work.
- Note 2: I did not inplented quickbar. Because the real game should be without it.(sorry)
Special thanks to:
- Almost Human.
-Fazzasx for being an awesome (afk) friend.
-Lark for his Led script.
-Isaac for his great help on the fora.
-Komag for his useful scripts on the fora.
-Minaway for his great help on the fora, he sounded so mad to me but he do loves us all<3) Respect for you minaway!
-Grimworld for his spellbook script.
-Daniv for the elemental pressure plates, the high and dark elf models and the Gaurdians.
-Some others I might of forgot, sorry.
-The community<3
Many Thanks to all on the forum.
I hope you will enjoy it as much I've spend time on it<3.
I expect feebback of how I did this MOD. The feedback of the comments might want me to make a good LOG-2 MOD with all scripting power known to men.
Greetz<3
Edit: I mistype the download link... Hi dungeon master:) But link is valid
Ignore below. I will post it once it is done.
Hey all. I've been busy all my life and not have much time to make a MOD, or learn a MOD...
But I decided to hurry it up and release this Log 1 MOD, meaning I don't want to put in any advanced stuff.
I am not pro as the others but I think you will like my dungeon:)
I did not used any pro altering like the others did in log 1. But it doesn't mean its a bad MOD. Its a nice adventure. Just try it ok.
Ps: I have no idea about how to upload to steam or nexusmods. Perhaps some 1 can help me with that?
Link no longer validdownload link: http://wuest
Kathora's Quest: v 1.21 Final release.
-Concept: Exploring, leveling up and find a way out.
- 13 big levels.
- Premade level 1 party. (fast level up)
- Added 1 extra handy spell.
- Added 2 recipies.
- Finding tresures has a purpose.
- Smart shortcuts preventing backtracing to much.
- Many secrets but not needed to end the game.
- Plenty of food but not to much.
- 3 a 4 songs added with some ambient sounds and a few custum sounds.
- Reconmented difficulty settings normal or hard. ( I playtested it on hard and I liked that best)
- Aprox 10 a 14 hour gametime
- I advise to not use concole cheats like spawn an item.
- Its stable to put note's on the map(s).
- Its been playtested carefully. (about 30 times) It is balanced, if you're smart later on;) No bugs or getting stuck. Ofcourse I could of mistype the English grammer, please ignore that.
(SideNote: 1 room has slightly FPS drops. No idea why but I will not fix that because I do not know how)
- The begin of the dungeon, is like: The levels start easy including the puzzels. As you advance... things will get harder and will be more of a challenge, specialy close to the end of the game.
- Hint: Spellcraft is also needed.
-Note: To use consumable items, like a learning skill book, click on the portrait if RMB ( mouse button 2) doesn't work.
- Note 2: I did not inplented quickbar. Because the real game should be without it.(sorry)
Special thanks to:
- Almost Human.
-Fazzasx for being an awesome (afk) friend.
-Lark for his Led script.
-Isaac for his great help on the fora.
-Komag for his useful scripts on the fora.
-Minaway for his great help on the fora, he sounded so mad to me but he do loves us all<3) Respect for you minaway!
-Grimworld for his spellbook script.
-Daniv for the elemental pressure plates, the high and dark elf models and the Gaurdians.
-Some others I might of forgot, sorry.
-The community<3
Many Thanks to all on the forum.
I hope you will enjoy it as much I've spend time on it<3.
I expect feebback of how I did this MOD. The feedback of the comments might want me to make a good LOG-2 MOD with all scripting power known to men.
Greetz<3
Edit: I mistype the download link... Hi dungeon master:) But link is valid