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setSubtileOffset()
Posted: Fri Feb 12, 2016 5:38 am
by RayB
I have tried moving some items around in a tile with setSubtileOffset(x,y) but it doesn't seem to work in Grim 2. Any reason for this?
Re: setSubtileOffset()
Posted: Fri Feb 12, 2016 5:48 am
by minmay
setSubtileOffset() still works. What have you been using it on? setWorldPosition() may be a better choice for objects other than items.