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Consider adding turn base combat :)

Posted: Sat Apr 14, 2012 5:58 pm
by joenobody
I kind of wish they would offer a turn base option for combat (ala wizardry 8). For casting in turn base; they could make clicking each symbol be a certain number of sub ticks so for long complicated spells you might need two turns to cast.

Anyways just a thought - it coudl be an option as I think the current mechanics would support both turn base and real time (again ala wizadry 8)