Spawning Monster with Connectors and/or Dropped Items?
Posted: Mon Jul 18, 2016 5:58 pm
How do I go about adding connectors (onDie) or Items to a monster spawned from a script?
Example spawn script line
spawn("uggardian", 4, 15, 26, 1, 0)
Is there something I can add to the end of this? Eg: :addItem / addConnector:onDie ?
Sorry if this has been asked before, I've a had a good look around, but I can't find a clear answer.
Example spawn script line
spawn("uggardian", 4, 15, 26, 1, 0)
Is there something I can add to the end of this? Eg: :addItem / addConnector:onDie ?
Sorry if this has been asked before, I've a had a good look around, but I can't find a clear answer.