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This lake has a hole in it

Posted: Tue Oct 10, 2017 11:47 pm
by Zo Kath Ra

Re: This lake has a hole in it

Posted: Wed Oct 11, 2017 12:20 am
by Isaac
That looks to be easily done in Grimrock 2. :D

Re: This lake has a hole in it

Posted: Wed Oct 11, 2017 1:01 am
by Sir Tawmis
Make sure you have potions to breathe underwater.

Re: This lake has a hole in it

Posted: Wed Oct 11, 2017 2:01 am
by Isaac
I have a diving helmet (in the works)... But I had meant having a hole through a pond that was not filled with water. 8-)
Image
https://www.dropbox.com/s/e15vl63igde4b ... m.avi?dl=0

Re: This lake has a hole in it

Posted: Wed Oct 11, 2017 4:48 pm
by Sir Tawmis
Isaac wrote:I have a diving helmet (in the works)... But I had meant having a hole through a pond that was not filled with water. 8-)
Image
https://www.dropbox.com/s/e15vl63igde4b ... m.avi?dl=0
Nice! Is this an intended MOD for LOG?

Re: This lake has a hole in it

Posted: Wed Oct 11, 2017 6:40 pm
by Isaac
The link below the picture, shows part of the mod working in LoG2, the helmet is untextured, and —at the moment, I had a problem with its bounding box; it was composed at-runtime, of two model components (for space saving), but if I can't get that to work as intended, I will just combine them all.

Re: This lake has a hole in it

Posted: Fri Oct 13, 2017 2:51 am
by Sir Tawmis
Isaac wrote:The link below the picture, shows part of the mod working in LoG2, the helmet is untextured, and —at the moment, I had a problem with its bounding box; it was composed at-runtime, of two model components (for space saving), but if I can't get that to work as intended, I will just combine them all.
I missed the link! Man! That's incredible! Would have been nice to have that in the game; somewhere you had to go to find it, to use...

Because the underwater parts of LOG2 are insanely painful.