[Questions] Developing dungeon, need help.
Posted: Sun Oct 15, 2017 11:50 pm
Hi all.
Intro (skip if not intrested)
I've started to develop my own dungeon, got decent starting area with 1 simple puzzle and secret. So I've started to develop second area, and creating more complicated puzzle, and I've come to the point where I need to make a script, and I have no clue how to make scripts. I've watched that series of vids on youtube about creating dungeons in LoG2 (the one with 13 series), and have read scripting guides here, but still haven't got far into it. So yea, I need help with following:
Question itself
I need to make a script that will reset a row of portals to their default state (turned on), if they are not in their default state.
So i have invisible_teleporter_1, invisible_teleporter_2, ..., invisible_teleporter_5, invisible_teleporter_6, and I need a script that will reset them all to default state if/when any of them is triggered.
Thx for help.
Intro (skip if not intrested)
I've started to develop my own dungeon, got decent starting area with 1 simple puzzle and secret. So I've started to develop second area, and creating more complicated puzzle, and I've come to the point where I need to make a script, and I have no clue how to make scripts. I've watched that series of vids on youtube about creating dungeons in LoG2 (the one with 13 series), and have read scripting guides here, but still haven't got far into it. So yea, I need help with following:
Question itself
I need to make a script that will reset a row of portals to their default state (turned on), if they are not in their default state.
So i have invisible_teleporter_1, invisible_teleporter_2, ..., invisible_teleporter_5, invisible_teleporter_6, and I need a script that will reset them all to default state if/when any of them is triggered.
Thx for help.