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What's Up With Arrows?

Posted: Tue Dec 11, 2018 9:29 am
by HypnoToad
I created a custom arrow using the "arrow.model" and even though I change the model name and the materials using the model editor, change the colors, change the ID and name but it changes it's name back to broadhead arrow after killing a monster. All my other custom items don't have this problem.

Can anyone tell me how to stop it from doing this?

Re: What's Up With Arrows?

Posted: Tue Dec 11, 2018 9:41 pm
by HypnoToad
After doing some more searching I found this post from 2012, which seems to work, apparently it was never fixed in the game. So if anyone else had this problem it's a solution, thanks LordGarth.
LordGarth wrote: Mon Nov 26, 2012 8:56 pm It works

Just name all new arrows with ammotype "arrow1" and in the bows code ammo = "arrow1",

All new arrows stay what they are. I tried my steel arrows, slayer arrows, ghost arrow and planar arrow.

And they all stayed what they are after hitting a monster.

YAY

LG

Re: What's Up With Arrows?

Posted: Wed Dec 12, 2018 7:42 am
by Mal85
Nice!