Please consider changing some of these dexterity bonuses to strength bonuses (or, of course, come with a good explanation why it is this way

Trust me, your Missile Weapon character will do plenty of damage regardless!petri wrote:Well, I tried to explain it in my previous postDarklord wrote:Also why does the missile weapons skill increase Dex, since it's actually of no use what so ever with them? Perhaps it should be changed to strength?
Dex bonuses are there so that the skill would be more than just a flat one dimensional bonus to damage. That is,the dex upgrades give advantages that are not directly related to the weapon class. Other example is Swords skill which increases Health for instance.
It's better than the spell skills (other than ice magic) giving stats other than willpower.Dead_Moss wrote:Why is it so? We've already had it clarified to us that dex only affects melee hit rating and defensive stats. It has absolutely no influence on missile weapon damage, and while some extra survivability is always nice, archers will most likely find themselves in the rear row, taking less hits than the meat heads in front.
Please consider changing some of these dexterity bonuses to strength bonuses (or, of course, come with a good explanation why it is this way).