Export game acts different
Posted: Thu Jan 27, 2022 4:37 am
I have included an illusion rock in my mod. I used a 'beach_rock_blocker' object to create the effect.
The idea is for the rock to appear there blocking the way but is really an illusion and he player can walk right through it.
I placed the 'beach_rock_blocker' in the party's path and simply selected it then unchecked the obstacle component.
It works perfectly in the dungeon editor but when I exported the mod and played it the beach rock still acts as an obstacle.
Can anyone explain what is going on?
The idea is for the rock to appear there blocking the way but is really an illusion and he player can walk right through it.
I placed the 'beach_rock_blocker' in the party's path and simply selected it then unchecked the obstacle component.
It works perfectly in the dungeon editor but when I exported the mod and played it the beach rock still acts as an obstacle.
Can anyone explain what is going on?