Traits
Traits
I just want to now how are going to work the Traits, I noticed in the page number 7 of the manual that there is a "trait section" on the "character panel".
They work like in Fallout 1 or 2? in those games you have a list of traits and you can choose 2 of them. Are the traits capped by your race/class?
Thanks, and escuse me for my bad english
They work like in Fallout 1 or 2? in those games you have a list of traits and you can choose 2 of them. Are the traits capped by your race/class?
Thanks, and escuse me for my bad english
Re: Traits
Here's some info gathered from a video by ozmiz.
Daniel.
There's probably more info out there in newer videos and such to.Traits:
Grimrock allows you to select one or more Traits that either raise an attribute, or bestows a resistance, or etc. Unknown how many more traits exist.
Aggressive:
Agile:
Your reflexes are exceptional
Dexterity +2
Athletic:
Aura:
Cold-Blooded:
Evasive:
Daemon Ancestor:
Your Great Grandfather had fiery eyes
Resist Fire +25
Fist Fighter:
You know how to survive tavern brawls
Attack Power +6 when unarmed
Head Hunter: (Minotaur)
Race Minotaur Required
Attack +3 for each skull carried (I will add here, - EPIC!!)
Healthy:
You are exceptionally healthy
Vitality +2
Natural Armor (Insectoid)
Poison Resistant
Skilled:
Strong Mind:
Tough:

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Traits
Yeah it's VERY cool, and there are at least skulls in the game, hopefully more, either way it's a massive bonus for a Minotaur.
Daniel.
SpoilerShow
4

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Re: Traits
The "Headhunter" skill sounds absolutely awesome. Damn, now I want an Aliens vs. Predator-based RPG
!

YOU NOW PROSSESS DRACULA'S RIB!
Re: Traits
Thanks a lot Darklord that helped me a lot 
The traits look really good in general, I like that you need to have a specific race in order to have certain traits
And yes, the headhunter trait looks awesome

The traits look really good in general, I like that you need to have a specific race in order to have certain traits
And yes, the headhunter trait looks awesome
Re: Traits
Hmm, I question the sanity of anybody that doesn't take Headhunter with their Minotaur. How can you resist?
Re: Traits
Hell, if there's a way to brew skulls into healing potions, I'd gladly take 2 headhunting minotaursjfunk wrote:Hmm, I question the sanity of anybody that doesn't take Headhunter with their Minotaur. How can you resist?

YOU NOW PROSSESS DRACULA'S RIB!
Re: Traits
Manual is not very complicated, but imho it spoils these games learning everything before you start.
For example the manual for Skyrim was too small, how to set hotkeys???, but something like this won't need it.
here is the link to the other post
viewtopic.php?f=3&t=80&p=842
For example the manual for Skyrim was too small, how to set hotkeys???, but something like this won't need it.
here is the link to the other post
viewtopic.php?f=3&t=80&p=842
Re: Traits
Heh I'll be taking it! I guess I wouldn't bother on every Minotaur if I had more than 1 though, as there's a limit to the number of skulls in the game.jfunk wrote:Hmm, I question the sanity of anybody that doesn't take Headhunter with their Minotaur. How can you resist?
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...