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Solo Mod
Posted: Fri May 04, 2012 5:27 pm
by Mushkilla
I know you can already play as Toorun. However I think it would be fun If you could play as a solo character (and get the thunderstruck trait) but be able to choose your class.
I really want to play solo rogue, with thunderstruck.
Is there a way to mod what skills Toorun has access to?
Re: Solo Mod
Posted: Sat May 05, 2012 9:20 am
by Dhauntyr
To my knowledge, no. But there are some programmers here that might be able to answer your question... but leave it to me to want to add my own juicy character:
Playing a monk using bare-fists and the Thunderstruck ability would really chop you up some nice snail slices (among other things).
Re: Solo Mod
Posted: Sat May 05, 2012 9:48 pm
by Mushkilla
I'm sure it would be easy enough, you would just need to find the file that defines Toorum skills and change which skills he has. However I have the steam version of the game and have yet managed to get access to character files (or find them for that matter).

Re: Solo Mod
Posted: Tue May 08, 2012 3:49 pm
by Aralana
There is a lua function that defines everything that Toorum starts with. It would need to be completely replaced to change what class he starts as.
A much simple mod would be to allow you to start the game with fewer than 4 characters without using Toorum. That can be done with the following lua:
Code: Select all
function CharacterGeneration.allCharactersCreated() return true end
As for the thunderstruck trait, it doesn't actually do anything. But you can give your party the same benifits that Toorum has with this bit of lua:
Code: Select all
party:setPartyFlag(PartyFlag.PlayingAsToorum,true)
Both pieces of lua can be entered at the console if you've enabled it.
Re: Solo Mod
Posted: Tue May 08, 2012 4:21 pm
by Darklord
Good catches Aralana!
Daniel.
Re: Solo Mod
Posted: Tue May 08, 2012 9:26 pm
by Mushkilla
Aralana wrote:
A much simple mod would be to allow you to start the game with fewer than 4 characters without using Toorum. That can be done with the following lua:
Code: Select all
function CharacterGeneration.allCharactersCreated() return true end
As for the thunderstruck trait, it doesn't actually do anything. But you can give your party the same benifits that Toorum has with this bit of lua:
Code: Select all
party:setPartyFlag(PartyFlag.PlayingAsToorum,true)
Both pieces of lua can be entered at the console if you've enabled it.
That's great! Exactly the sort of simple "fix" I was looking for. Thanks

Re: Solo Mod
Posted: Wed May 09, 2012 10:35 am
by Darklord
Is it possible to make a mod file using those pieces of code? And if so could it then just be dropped in to the LoG folder to activate it?
This would be a massive step towards user friendliness for those who haven't enabled the console.
Daniel.
Re: Solo Mod
Posted: Fri Jan 11, 2013 4:55 am
by Rifterr
Hi there.
Can someone explain how to get those two commands to work?
I have enabled console but when i type in the command for starting the game with fewer than 4 characters i just keep getting errors, im a complete noob at this so I have no idea what im doing wrong t.t
Sorry for necroing this thread but i couldn't find any other answer to trying to play the game with a single character (with the Thunderstruck speed)
Thank you.
Re: Solo Mod
Posted: Fri Jan 11, 2013 12:45 pm
by Komag
It's a different "console" they're talking about, worked much differently back then, much more "hacky" and dev mode style. If you just want to play with one champion (but without thunderstruck) you can easily do it by making four characters and then once you start the game just disable three of them with
Code: Select all
party:getChampion(2):setEnabled(false)
and repeat for 3 and 4 (if you want to leave 1 on)
Re: Solo Mod
Posted: Fri Jan 11, 2013 4:30 pm
by Rifterr
Thank you, Komag. Well that takes care of one thing. Already completed solo with Toorum but I wanted to try it with wizard or rogue.
Is there a way to give my budding character the thunderstruck trait/speed or is that not an option?
Im going to try it on hard anyway but it would make things like backtracking to crystals and sidestepping encounters with multiple monsters (and some of the reflex puzzles) a bit easier.
Appreciate the response(s).