about the usage terms
Posted: Mon Jul 16, 2012 10:32 am
First of all, i realize that the terms are not really up for discussion.
I did however feel that i had to voice my concern for one specific point.
First of all, i recently bought grimrock and really enjoy it. Playing it i saw big modding potential, and thus made a search for it and found this forum, where i found the usage terms post.
"We hope these rules are sensible."
I say pretty much all of them are (though the strict no-asset-distribution seems harsh, i can understand the need for it), with one small exception:
"We also reserve the right to revise these rules at any time, with immediate and retroactive effect."
Of course you need the right to change the rules, and of course the changes should have immediate effect but...retroactive effect? I completely fail to see anything sensible about that. It would be like passing a law that fines people for smoking, and then fining everyone who ever smoked.
I understand that you want to protect your product from bad people, especially as a small company, but you also need to take some responsibility for your own actions. If you as rule makers mess up, its not more than right that you accept past losses due to your own mistake, and make a correction for the future.
Im not planning on doing anythin in particular, but i find the thought of the possibility of retroactive punishment unsettling, to say the least.
I just wanted to throw this thought out there as a gamer and possibly a future modder (who does want to stay on the right side of the rules).
I did however feel that i had to voice my concern for one specific point.
First of all, i recently bought grimrock and really enjoy it. Playing it i saw big modding potential, and thus made a search for it and found this forum, where i found the usage terms post.
"We hope these rules are sensible."
I say pretty much all of them are (though the strict no-asset-distribution seems harsh, i can understand the need for it), with one small exception:
"We also reserve the right to revise these rules at any time, with immediate and retroactive effect."
Of course you need the right to change the rules, and of course the changes should have immediate effect but...retroactive effect? I completely fail to see anything sensible about that. It would be like passing a law that fines people for smoking, and then fining everyone who ever smoked.
I understand that you want to protect your product from bad people, especially as a small company, but you also need to take some responsibility for your own actions. If you as rule makers mess up, its not more than right that you accept past losses due to your own mistake, and make a correction for the future.
Im not planning on doing anythin in particular, but i find the thought of the possibility of retroactive punishment unsettling, to say the least.
I just wanted to throw this thought out there as a gamer and possibly a future modder (who does want to stay on the right side of the rules).