Twenty years!

Talk about anything Legend of Grimrock 1 related here.
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Guillermo
Posts: 2
Joined: Mon Jul 16, 2012 4:46 pm

Twenty years!

Post by Guillermo »

I spent twenty years a game like Grimrock and the resulting one is far better than expected. The game is awesome and I enjoy resolve each puzzle and beating each monster and being there, lost in a dungeon feels like home!

Congratulations from Argentina,

Guillermo.
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Twenty years!

Post by Darklord »

Hey Guillermo,

Glad to hear it! :)

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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raggeragnar
Posts: 2
Joined: Sat Jul 21, 2012 12:19 am

Re: Twenty years!

Post by raggeragnar »

Regarding tile-based , 1st person , real-time CRPG:s ; I played Dungeon Master when it was first released in 1987. 30+ similar games later , (including expansion packs) , the last one I played was " Yendorian tales 3 " in 1997. From there on it was only "free movement" CRPG:s. Until last week. I never realized how much I'd missed them until i ventured in to "Legend of Grimrock". The puzzles , the mapping , the fights. With todays graphics , AI , sounds and game-engine. I havent finished the game yet , but so far i'll put it in the absolut top-shelf of the genre. Along with DM , EOTB , Black Crypt and World of Xeen. Like the other top-games it has its own style and feeling , so it feels fresh , and thats not just the nostalgia affecting my judgement. I really do hope that this game is the first in a re-boot of this type of games. I do NOT loathe the likes of "skyrim" or online games like "w-o-w". They are brilliant in their own way. I'm just saying that we can have this old-school genre too. There can never be too many CRPG:s in my opinion. Gear up,arm yourselves and watch your back.
Kukulcan
Posts: 29
Joined: Wed Apr 11, 2012 10:38 pm

Re: Twenty years!

Post by Kukulcan »

December 14th Dungeon Master turns 25...damn, I am old
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