Crash on startup
Posted: Wed Sep 12, 2012 7:28 pm
I̶ ̶h̶a̶v̶e̶n̶'̶t̶ ̶p̶l̶a̶y̶e̶d̶ ̶i̶n̶ ̶a̶ ̶w̶h̶i̶l̶e̶,̶ ̶s̶o̶ ̶I̶'̶m̶ ̶n̶o̶t̶ ̶s̶u̶r̶e̶ ̶i̶f̶ ̶i̶t̶'̶s̶ ̶s̶o̶m̶e̶t̶h̶i̶n̶g̶ ̶w̶i̶t̶h̶ ̶m̶y̶ ̶c̶o̶m̶p̶u̶t̶e̶r̶,̶ ̶o̶r̶ ̶t̶h̶e̶ ̶r̶e̶c̶e̶n̶t̶ ̶u̶p̶d̶a̶t̶e̶,̶ ̶b̶u̶t̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶ ̶i̶s̶ ̶c̶r̶a̶s̶h̶i̶n̶g̶ ̶
w̶h̶e̶n̶e̶v̶e̶r̶ ̶I̶ ̶t̶r̶y̶ ̶t̶o̶ ̶p̶l̶a̶y̶. Actually,I just remembered I had loaded the game successfully before I restarted steam to install the patch. I tried reinstalling, and got the same thing.
w̶h̶e̶n̶e̶v̶e̶r̶ ̶I̶ ̶t̶r̶y̶ ̶t̶o̶ ̶p̶l̶a̶y̶. Actually,I just remembered I had loaded the game successfully before I restarted steam to install the patch. I tried reinstalling, and got the same thing.
Code: Select all
[string "Grimrock.lua"]:0: attempt to index global 'party' (a nil value)
stack traceback:
[string "Grimrock.lua"]: in function 'init'
[string "Grimrock.lua"]: in main chunk
[C]: in function 'require'
init.lua: in main chunk
OS Version 6.0
OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586
Total memory: 2045 MB
Free memory: 703 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: ATI Radeon HD 4770
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: ATI Radeon HD 4770
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008