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Request for feedback: counters

Posted: Wed Sep 12, 2012 8:55 pm
by petri
Currently counters activate when they reach zero. Should counters deactivate when their value changes from zero to a non-zero value?
Can someone think of a scenario where this would be a bad idea?

Re: Request for feedback: counters

Posted: Wed Sep 12, 2012 9:12 pm
by gambit37
This is how they work in DM and the clones RTC and DSB -- so for those of us coming from old-school editing, it makes perfect sense to keep it the same :-)

Re: Request for feedback: counters

Posted: Wed Sep 12, 2012 9:35 pm
by Komag
Maybe it could be a checkbox, that it deactivates when not zero again

Re: Request for feedback: counters

Posted: Wed Sep 12, 2012 9:49 pm
by petri
gambit37 wrote:This is how they work in DM and the clones RTC and DSB -- so for those of us coming from old-school editing, it makes perfect sense to keep it the same :-)
Ok, good to know. Thanks!