changing item name breaks connectors

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Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

changing item name breaks connectors

Post by Komag »

If I make a timer, then a button, then make a connector from the button to the timer, the connector target will say something like "timer_1".

Then if I select the timer and rename it to "benstimer", when I select the button it is still linked to the now nonexistant "timer_1".

I think it should dynamically change to "benstimer". So whenever an item gets renamed, I think all things connected to it should have those instances get renamed too.
Finished Dungeons - complete mods to play
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