Doors for days

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Fistchandeles
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Joined: Wed Sep 12, 2012 10:02 pm

Doors for days

Post by Fistchandeles »

Putting more than one door next to each other within the editor causes some mesh clashing. Is there a way to stop this from happening?

Here's a pic:
Image
And another:
Image
Lmaoboat
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Joined: Wed Apr 11, 2012 8:55 pm

Re: Doors for days

Post by Lmaoboat »

Only way I can think of is using secret doors with pillars between them
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Komag
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Re: Doors for days

Post by Komag »

Yeah, it's just not something they ever did in the game. You could have one be a door, the other a wall_grating
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Fistchandeles
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Joined: Wed Sep 12, 2012 10:02 pm

Re: Doors for days

Post by Fistchandeles »

Komag wrote:You could have one be a door, the other a wall_grating
I guess I could, but I really liked the arch look and I wanted all the doors to be able to open at once and I don't believe wall gratings do that.
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Komag
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Re: Doors for days

Post by Komag »

No, they don't open. In the original game they only time there were lots of doors that opened next to each other they were a row of secret doors that the goromorgs were behind. So you might be able to make a mod door that looks like a wall grate but works like a portcullis
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petri
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Re: Doors for days

Post by petri »

For this to work you would need to remodel the archs yourselves. Or just use wall_gratings which can be placed side by side.
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