I had this crash after i play the preview, it happens after 2-10 seconds.
[string "Monster.lua"]:0: attempt to index a nil value
stack traceback:
[string "Monster.lua"]: in function 'update'
[string "Monster.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4299 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
And after choosing Custom Map -> Create Party -> Back to Menu, it showed me this report
[string "ModSystem.lua"]:0: mod already initialized
stack traceback:
[C]: in function 'assert'
[string "ModSystem.lua"]: in function 'init'
[string "ChooseDungeonMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4374 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
Crash and Bugs by Daght
Crash and Bugs by Daght
If we do not end the war, the war will end us.
Re: Crash and Bugs by Daght
Hi, thanks for the bug report! Could you send the dungeon project files that caused the first crash to the feedback email address, so we can take a look at the problem?
Re: Crash and Bugs by Daght
Done! Thanks for the help and for this awesome tool!
If we do not end the war, the war will end us.
Re: Crash and Bugs by Daght
PS: the truye starting chamber is the one in the center of the dungeon map with 2 locked door.petri wrote:Hi, thanks for the bug report! Could you send the dungeon project files that caused the first crash to the feedback email address, so we can take a look at the problem?
If we do not end the war, the war will end us.