WIP review: Trials of the Templars
Posted: Thu Sep 13, 2012 6:15 pm
- good sized dungeon, at least three levels
- good exploration
- some mixed tile sets (mostly temple, but bits of dungeon, looks odd)
- dragon statue tail protrudes a tiny bit (could be considered a clue)
- back of staircase protruding into northern room, very problematic
- way too dark, no light for party
- Agility room door won't open for me - "secret" button next to it not working?
- some buttons seem to have no or faraway effects, not always clear
- nice layout and teleporting
- good exploration
- some mixed tile sets (mostly temple, but bits of dungeon, looks odd)
- dragon statue tail protrudes a tiny bit (could be considered a clue)
- back of staircase protruding into northern room, very problematic
- way too dark, no light for party
- Agility room door won't open for me - "secret" button next to it not working?
- some buttons seem to have no or faraway effects, not always clear
- nice layout and teleporting