What is the "base game archive"?
Posted: Wed Sep 19, 2012 8:10 am
On the Sripting Reference page is says:
Champion:setPortrait(filename)
Sets the image file to be used as champion’s portrait. The portrait must be a valid TGA file of size 128*128 pixels. The file must be located in “mod_assets” folder or contained in the base game archive.
What and where is this "base game archive" it refers to?
What are the portrait filenames for the already existing portraits?
Champion:setPortrait(filename)
Sets the image file to be used as champion’s portrait. The portrait must be a valid TGA file of size 128*128 pixels. The file must be located in “mod_assets” folder or contained in the base game archive.
What and where is this "base game archive" it refers to?
What are the portrait filenames for the already existing portraits?