Cloned Loincloth Problem
Posted: Thu Sep 27, 2012 5:03 am
I was able to clone a cudgel and set accuracy = 0 to take away the accuracy penalty and so that it doesn't display any accuracy stats on the item tooltip.
However when I clone a loincloth and set willpower = 0 and attackPower = 0, it displays willpower: 0 and attackPower: 0, then below it also shows attackPower: +1
So my question is, why aren't my modifications overwriting the original loincloth stats, or is it just a display problem?
However when I clone a loincloth and set willpower = 0 and attackPower = 0, it displays willpower: 0 and attackPower: 0, then below it also shows attackPower: +1
So my question is, why aren't my modifications overwriting the original loincloth stats, or is it just a display problem?