Seconded....just tried, and moving a scroll of shock when picked up to the inventory indeed crashes the editor......omg noooo!!!!
Edit : Seems to occur with all scrolls.....tried with fireball and lighting bolt, same result
Error log:-
[string "ToolTip.lua"]:0: attempt to index field 'recipe' (a nil value)
stack traceback:
[string "ToolTip.lua"]: in function 'drawToolTip'
[string "ToolTip.lua"]: in function 'update'
[string "Gui.lua"]: in function 'draw'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 8
Page size: 4096
Processor type: 586
Total memory: 8147 MB
Free memory: 6016 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 570
State flags: 00000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 570
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008