got a crash in the dungeon editor....

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azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

got a crash in the dungeon editor....

Post by azidahaka »

Code: Select all

Problem signature:
  Problem Event Name:	BEX
  Application Name:	grimrock.exe
  Application Version:	0.0.0.0
  Application Timestamp:	506c1b28
  Fault Module Name:	StackHash_299d
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	00000000
  Exception Offset:	6c2e6b63
  Exception Code:	c0000005
  Exception Data:	00000008
  OS Version:	6.1.7600.2.0.0.256.1
  Locale ID:	1040
  Additional Information 1:	299d
  Additional Information 2:	299d263a4f84577b498f58d992641933
  Additional Information 3:	4779
  Additional Information 4:	4779cbbbf708b212c0cecee30879567d
what else do you guys need to know?

seems the game crashes when i reach for atorch in the dungeon editor... wasn't behaving like this before.
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: got a crash in the dungeon editor....

Post by azidahaka »

Code: Select all

Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	grimrock.exe
  Application Version:	0.0.0.0
  Application Timestamp:	506c1b28
  Fault Module Name:	MSVCR100.dll
  Fault Module Version:	10.0.40219.1
  Fault Module Timestamp:	4d5f0c22
  Exception Code:	c0000005
  Exception Offset:	0007d0ac
  OS Version:	6.1.7600.2.0.0.256.1
  Locale ID:	1040
  Additional Information 1:	bfa5
  Additional Information 2:	bfa57ae4e1124fbfe0e45ab8b8374eb2
  Additional Information 3:	2a55
  Additional Information 4:	2a551c12085b0009073f74c19a56722f
restarted the pc and the crash is still there but with a slightly different error codes
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: got a crash in the dungeon editor....

Post by azidahaka »

ehm, help someone? i wouldn't mind going back to create my dungeon... :(
User avatar
Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: got a crash in the dungeon editor....

Post by Komag »

Does it still crash if you start a new dungeon and do that?

Have you done anything with custom assets or custom scripts within your mod_assets folder or ANY other folder that relates to Grimrock?

Have you tried uninstalling and deleting everything (after backing up save files and dungeon files) and reinstalling? (only takes a few minutes)
Finished Dungeons - complete mods to play
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: got a crash in the dungeon editor....

Post by azidahaka »

i tried restarting the pc and the editor and it still crashes. i'm using a script on the torches... can it be the reason it crashes?
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Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: got a crash in the dungeon editor....

Post by Komag »

it could be. You can open the dungeon file by itself in a text editor and find the part with the script and get rid of it or alter it, see if that allows you to open the file in the editor again
Finished Dungeons - complete mods to play
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: got a crash in the dungeon editor....

Post by azidahaka »

the file open perfectly on the editor, it just crashes when i try to take a torch it in the preview window
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Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: got a crash in the dungeon editor....

Post by Komag »

then your script on the torches is most certainly the cause. What are you trying to do, what is your script?
Finished Dungeons - complete mods to play
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: got a crash in the dungeon editor....

Post by azidahaka »

i find it strange the script can crash all :P

Code: Select all

function portaduomo1secretopen()
    if torch_holder_9:hasTorch() == false and
    torch_holder_10:hasTorch() == false and
	torch_holder_11:hasTorch() == false and
	torch_holder_12:hasTorch() == false and
	torch_holder_13:hasTorch() == false and
	torch_holder_14:hasTorch() == false and
	torch_holder_15:hasTorch() == false
then    
    portaduomo1secret:open()
    else
    portaduomo1secret:close()
    end
end
User avatar
Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: got a crash in the dungeon editor....

Post by Komag »

I'm not sure, it looks okay to me, unless I'm missing something obvious. If you comment out all the lines (or delete the script), do you get the crash?
Finished Dungeons - complete mods to play
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