[MOD] Halls of Woe
Posted: Mon Oct 15, 2012 6:37 am
Hey everyone.
I've been working on my first dungeon for the past few days. At the moment, its called The Halls of Woe. I have not yet developed any story behind it.
The current content is naturally the very beginning of the Dungeon. That being said, most of the puzzles aren't complicated but rather take you on a ride to set a tone for the dungeon. The fighting is inteded to be a bit on the challenging side and I highly suggest bringing a Mage for your first play through.
My knowledge of scripting is extremely limited, this is really the first time I have ever attempted any. For starters I have just been using the Dungeon Editors built in functions, and have avoided Lua scripting. But as I learn I will be able to implement some much more unique and interesting puzzles and situations in the dungeon.
I hope you guys like it, give me some honest feedback.
http://steamcommunity.com/sharedfiles/f ... =102790410
I've been working on my first dungeon for the past few days. At the moment, its called The Halls of Woe. I have not yet developed any story behind it.
The current content is naturally the very beginning of the Dungeon. That being said, most of the puzzles aren't complicated but rather take you on a ride to set a tone for the dungeon. The fighting is inteded to be a bit on the challenging side and I highly suggest bringing a Mage for your first play through.
My knowledge of scripting is extremely limited, this is really the first time I have ever attempted any. For starters I have just been using the Dungeon Editors built in functions, and have avoided Lua scripting. But as I learn I will be able to implement some much more unique and interesting puzzles and situations in the dungeon.
I hope you guys like it, give me some honest feedback.
http://steamcommunity.com/sharedfiles/f ... =102790410
