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[MOD] Halls of Woe

Posted: Mon Oct 15, 2012 6:37 am
by King Semos
Hey everyone.

I've been working on my first dungeon for the past few days. At the moment, its called The Halls of Woe. I have not yet developed any story behind it.

The current content is naturally the very beginning of the Dungeon. That being said, most of the puzzles aren't complicated but rather take you on a ride to set a tone for the dungeon. The fighting is inteded to be a bit on the challenging side and I highly suggest bringing a Mage for your first play through.

My knowledge of scripting is extremely limited, this is really the first time I have ever attempted any. For starters I have just been using the Dungeon Editors built in functions, and have avoided Lua scripting. But as I learn I will be able to implement some much more unique and interesting puzzles and situations in the dungeon.

I hope you guys like it, give me some honest feedback. :D

http://steamcommunity.com/sharedfiles/f ... =102790410

Re: [MOD] Halls of Woe

Posted: Mon Oct 15, 2012 7:47 am
by Szragodesca
Once I figure out how to download it from Steam I'll give it a shot and give you feedback. :)

If you can, you might consider putting up a copy on the Nexus for those who bought the game elsewhere rather than on Steam. I, for example, bought my straight from the LoG website when the editor launched. It was half price and came with a Steam Key, so I bought it here and haven't installed the Steam version. This may be why I'm having issues getting your map off Steam. . .

Re: [MOD] Halls of Woe

Posted: Mon Oct 15, 2012 7:54 am
by King Semos
Szragodesca wrote:Once I figure out how to download it from Steam I'll give it a shot and give you feedback. :)

If you can, you might consider putting up a copy on the Nexus for those who bought the game elsewhere rather than on Steam. I, for example, bought my straight from the LoG website when the editor launched. It was half price and came with a Steam Key, so I bought it here and haven't installed the Steam version. This may be why I'm having issues getting your map off Steam. . .

Yeah, I just registered. Can't seem to upload anything yet but I'll do it first thing in the morning if it allows me to.

Re: [MOD] Halls of Woe

Posted: Tue Oct 16, 2012 1:54 am
by King Semos
Anyone willing to give it a go? Maybe I didn't sell it well, it's very cool !! lol..

Image


If you do, make sure to update it in the Grimrock dungeon selection menu, I have been updating it frequently today.

Re: [MOD] Halls of Woe

Posted: Tue Oct 16, 2012 7:06 am
by Szragodesca
Yeah, I had my concerns verified in another thread. I'll have to download the Steam version of LoG to get your dungeon unless you upload to Nexus, and since I'm on satellite internet (no other choice where I live) I only have 350 Mb of bandwidth per day. I have to wait for Sat/Sun in order to do any big downloads because I work during the free download zone the other 5 nights. Which is where I'm off to now. . .

If you get it up on Nexus before Sat I'll give it a shot, but otherwise I'll have to get the Steam version before I can give you a review.

Best of luck. :)