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Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:07 am
by King Semos
I'm doing the tutorial on grimwiki, well I'm doing it to a rock but following the steps for the fire lizard tutorial.
Anyway, I'm a bit confused on a couple steps.
When I open gimp, and load my specialrock_diff file, they say to Untick "Load Mipmaps" from the Load DDS dialogue. No idea what they this meant.
Then after doing the recolouring, it says
Now you will need to export your new texture as a dds file. You can overwrite fire_lizard.dds and should save with the following settings:
Compression: BC1 / DXT1
Generate MipMaps: Ticked
Again, I just don't see these ticking options.
Anyone familiar with this?
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:09 am
by Batty
Do you have the .dds plugin for GIMP? It doesn't support .dds without it.
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:12 am
by King Semos
Batty wrote:Do you have the .dds plugin for GIMP? It doesn't support .dds without it.
Yeah, I initially forget to get it but it wouldn't even let me open the file without it.
I've done the recolouring already.
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:21 am
by Batty
ok, then go to File --> Export & the export window will appear. Type the filename you want to save it as (don't forget .dds) and then select .dds from the file type drop down box, then click Export and the window with compression/mipmaps will appear.
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:26 am
by King Semos
Batty wrote:ok, then go to File --> Export & the export window will appear. Type the filename you want to save it as (don't forget .dds) and then select .dds from the file type drop down box, then click Export and the window with compression/mipmaps will appear.
Ah, ty. I'm starting to understand it now. But I never did the Untick "Load Mipmaps" from the Load DDS dialogue step before I did the recolour.
Now when I export, I think it still works but a window pops up says,
DDS: It appears your image may be a volume map,
but not all layers are the same size, thus a volume
map cannot be written.
I ignored it and saved with the compression and mipmaps option. Think I gota start over? Or you think it worked fine.
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 6:36 am
by Batty
Loading mipmaps or not doesn't seem to affect it, there's just no reason to have 10 layers there that you aren't working on. You have to select Image --> Flatten Image before you export .dds, simply merging down layers doesn't seem to work with .dds in GIMP. Whether the mipmaps are there or not when you export hasn't made a difference for me so far (you must always select generate mipmaps regardless).
Hope that helps, I'm fresh off ubernoob status with GIMP & texturing myself.
edit: you might want to save in native GIMP .xcf format thus preserving your layers, then create a separate .dds export of the same work for use in the editor since .dds does not preserve layers.
Re: Anyone familiar with Gimp?
Posted: Wed Oct 17, 2012 7:00 am
by King Semos
Batty wrote:Loading mipmaps or not doesn't seem to affect it, there's just no reason to have 10 layers there that you aren't working on. You have to select Image --> Flatten Image before you export .dds, simply merging down layers doesn't seem to work with .dds in GIMP. Whether the mipmaps are there or not when you export hasn't made a difference for me so far (you must always select generate mipmaps regardless).
Hope that helps, I'm fresh off ubernoob status with GIMP & texturing myself.
edit: you might want to save in native GIMP .xcf format thus preserving your layers, then create a separate .dds export of the same work for use in the editor since .dds does not preserve layers.
Ah thanks a bunch.
My rock didn't work, I think I might know what I did wrong, but I'll fiddle with it tomorrow, see if I can fix it. Thanks again.