Something weird with Prison Wallset
Posted: Fri Oct 19, 2012 11:04 am
Hello everybody, it's my first post here, so I introduce myself : I'm a huge fan of dungeon crawlers, and obviously a big fan of LoG. I'm playing with the editor since it's in beta, and I'm working now on a big dungeon to release soon for the community.
But I have to deal with a strange problem : my five first floors use Prison Wallset, and I noticed a weird graphical "issue". When I load a game previously saved, there are lots of objects (like locks, torch holders, levers, ...) which are not on the walls anymore : there are hoovering.
First I thought it was my fault, but I tried with another wallset (dungeon), and I realize that the problem only occurs in prison wallset. I think wall in prison wallset are a little "dug", while in dungeon or temple wallset the walls are not.
I don't know if you can understand my problem because english isn't my native language, but I put a screen capture to illustrate.

But I have to deal with a strange problem : my five first floors use Prison Wallset, and I noticed a weird graphical "issue". When I load a game previously saved, there are lots of objects (like locks, torch holders, levers, ...) which are not on the walls anymore : there are hoovering.
First I thought it was my fault, but I tried with another wallset (dungeon), and I realize that the problem only occurs in prison wallset. I think wall in prison wallset are a little "dug", while in dungeon or temple wallset the walls are not.
I don't know if you can understand my problem because english isn't my native language, but I put a screen capture to illustrate.