Off-tanks/Bruisers/Tanky DPS
Posted: Wed Oct 24, 2012 6:19 pm
Unarmed Combat defensive benefits: 40hp, 40 evasion (20 from +10 dexterity bonus)
Conclusion: Unarmed Combat is barely overshadowed by Dodge as a defensive skill until the player reaches 50 points in Dodge. Therefore, the Unarmed Combat expert enjoys near optimal offensive and defensive capabilities for (appoximately) 75% of the game.
Minotaur offensive/defensive benefits: +5 strength, +4 vitality, Headhunter skill (+3 attack power per skull carried - maxes at +15)
Conclusion: the Minotaur is allowed to spend his skill points defensively while maintaining an ability to gain modest offensive capability thanks to skulls. His penalty to dexterity may be overcome by usage of thrown/missile weapons.
Conclusion: Unarmed Combat is barely overshadowed by Dodge as a defensive skill until the player reaches 50 points in Dodge. Therefore, the Unarmed Combat expert enjoys near optimal offensive and defensive capabilities for (appoximately) 75% of the game.
Minotaur offensive/defensive benefits: +5 strength, +4 vitality, Headhunter skill (+3 attack power per skull carried - maxes at +15)
Conclusion: the Minotaur is allowed to spend his skill points defensively while maintaining an ability to gain modest offensive capability thanks to skulls. His penalty to dexterity may be overcome by usage of thrown/missile weapons.