Creating a bracer item with accuracy

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ConfusedBear
Posts: 4
Joined: Tue Oct 16, 2012 9:52 pm

Creating a bracer item with accuracy

Post by ConfusedBear »

Hi all,

I'm trying to create a set of bracers that boost accuracy. Unfortunately, whilst the accuracy bonus is displayed correctly on the item tooltip, the bonus doesn't seem to be applying to the character sheet. Is there anything I'm missing from my items.lua?
defineObject{
name = "bracers_precision",
class = "Item",
model = "assets/models/items/bracelet_tirin.fbx",
uiName = "Bronze Bracers of Precision",
editorIcon = 24,
gfxIndex = 68,
slot = "Bracers",
accuracy = 5,
weight = 0.5,
description = "Wearing this reduces the weight and heft of the weapon you are wielding, allowing for more accurate strikes.",
}
Any help would be greatly appreciated! =)
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Neikun
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Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
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Re: Creating a bracer item with accuracy

Post by Neikun »

Well the asset definition says
"accuracy: accuracy bonus for weapons."
Which means at present, it only functions when applied to a weapon.
Fingers crossed that this is already on Petri's long long TODO list. :P
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ConfusedBear
Posts: 4
Joined: Tue Oct 16, 2012 9:52 pm

Re: Creating a bracer item with accuracy

Post by ConfusedBear »

Ah, good spot. Thanks for the quick reply.

Was hoping to try and fix some of the frustrations you can have early on the game with miss streaks, especially on Scavengers. Hopefully it'll be added soon!
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