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Block Player Movement
Posted: Mon Oct 29, 2012 12:30 am
by cougardod
I have searched and searched and can't find what I'm looking for. I need something that will prevent the player from moving forward, but also be invisible or at the least very small. Is this possible? The existing block objects are too large and clip through things.
Re: Block Player Movement
Posted: Mon Oct 29, 2012 12:40 am
by cougardod
Nevermind, effectively did it with this:
viewtopic.php?f=14&t=3354
But, is there a way to create something like this iwthout redefining an existing object?
Re: Block Player Movement
Posted: Mon Oct 29, 2012 12:45 am
by Neikun
Glad I could help! haha
'fraid not. As far as I know, blockages and doors are the only things that stop a player.
You can make a blockage with a floor model too.
Re: Block Player Movement
Posted: Mon Oct 29, 2012 1:41 am
by msyblade
Ive used silent, invisible teleporters to just keep knocking you back one space,
Re: Block Player Movement
Posted: Mon Oct 29, 2012 2:18 am
by Komag
msyblade wrote:Ive used silent, invisible teleporters to just keep knocking you back one space,
eww, I would prefer an invisible blocker, although I don't like those either
Re: Block Player Movement
Posted: Mon Oct 29, 2012 2:44 am
by cougardod
What I'm doing isn't an invisible blocker, here's a screenshot of what I did with this.

Re: Block Player Movement
Posted: Mon Oct 29, 2012 2:46 am
by Neikun
That looks cool!
It kinda clips with the ceiling though (doesn't connect properly)
Re: Block Player Movement
Posted: Mon Oct 29, 2012 2:50 am
by Komag
the door arches are clipping with the corner pillars, but the statue shadow thing is pretty cool

Re: Block Player Movement
Posted: Mon Oct 29, 2012 3:04 am
by cougardod
Yeah, the clipping happened when I had to defineObject instead of cloneObject...what i was going to do was leave that at the edge of the wall like it normally looks when you place one but I couldn't stop you from walking through it. Will try to figure that out later. This is what it's supposed to look like, but you can walk through it.
Just started modding yesterday, got some ideas, so will probably have a lot of questions/posts. Glad the community is so responsive/helpful.
Once I complete the level layout, I'm going to ask for some Alpha testers to just look at the dungeon design before I continue to add puzzles/customizations.
Re: Block Player Movement
Posted: Mon Oct 29, 2012 4:34 am
by cougardod
Just attempted to implement this but I'm getting this error: "attempt to call method 'setSubtileOffset' (a nil value) X"
viewtopic.php?p=31953#p31953