Lost Ruins of Xaae [WIP].
Posted: Mon Oct 29, 2012 2:21 am
Hey guys, I thought it was time I recruit some testers for my WIP dungeon. Though I haven't worked on it in a good week, I was too busy with other stuff. Mostly golfing in the rain lol.
But anyhow, I'm back and I would like to continue my dungeon. It's a pretty slow pace, I've put a good 40 hours into this dungeon and its only about 30 minutes long so far.
Well, 30 minutes, one and a half levels complete, and about 3 levels worth of party experience. I put a lot of effort into making the dungeon layout feel right, trying to give each room
some character and make it feel unique. And each puzzle to be balanced between difficulty and fun. Lots of erasing and do-overs to tweak it.
I did have some lore with notes and a cinematic, but I had a change of heart and decided to remove it for the testing, just because I know I'm going to change it. Though I did leave
the cinematic image with the intro music just because I spent a lot of time picking a decent picture, as well as sounds to mix a good intro song, so don't skip it and hear the 25 seconds of it.
It takes place in the Jungles of Xaae, which is a lore friendly place in the Grimrock world as per the grimrock world map.
The dungeon itself is more towards the challenging side, I might make things a bit easier depending on feedback, well see. The feedback will set the tone for the difficulty of the initial levels.
Though I plan for further progressed levels to be quite difficult. I suggest running a simple mage in the group for combat balance reasons.
It's up on steam currently, and I'll get it up on the Grimrock nexus if anyone requests it.
http://steamcommunity.com/sharedfiles/f ... =103284346
I hope a lot of you give it a test, it won't take you too much time at all, and for it's short length it has a lot of work put into it.
Give me honest feedback, cheers.
Here is a Grimrock lore friendly map that I made. It's of the jungles that this dungeon is located in.

But anyhow, I'm back and I would like to continue my dungeon. It's a pretty slow pace, I've put a good 40 hours into this dungeon and its only about 30 minutes long so far.
Well, 30 minutes, one and a half levels complete, and about 3 levels worth of party experience. I put a lot of effort into making the dungeon layout feel right, trying to give each room
some character and make it feel unique. And each puzzle to be balanced between difficulty and fun. Lots of erasing and do-overs to tweak it.
I did have some lore with notes and a cinematic, but I had a change of heart and decided to remove it for the testing, just because I know I'm going to change it. Though I did leave
the cinematic image with the intro music just because I spent a lot of time picking a decent picture, as well as sounds to mix a good intro song, so don't skip it and hear the 25 seconds of it.
It takes place in the Jungles of Xaae, which is a lore friendly place in the Grimrock world as per the grimrock world map.
The dungeon itself is more towards the challenging side, I might make things a bit easier depending on feedback, well see. The feedback will set the tone for the difficulty of the initial levels.
Though I plan for further progressed levels to be quite difficult. I suggest running a simple mage in the group for combat balance reasons.
It's up on steam currently, and I'll get it up on the Grimrock nexus if anyone requests it.
http://steamcommunity.com/sharedfiles/f ... =103284346
I hope a lot of you give it a test, it won't take you too much time at all, and for it's short length it has a lot of work put into it.
Give me honest feedback, cheers.
Here is a Grimrock lore friendly map that I made. It's of the jungles that this dungeon is located in.





