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[(BASIC VERSION) CUSTOMIZED MONSTER] CULTIST/MONK
Posted: Wed Oct 31, 2012 11:43 pm
by Kuningas
AAAND Nexus page is up!
http://grimrock.nexusmods.com/mods/105/
Made a completely custom normal map! I am reasonably happy, but it didn't fix the problems I hoped it would.

The doctors found no cure for the Glistening Hem Syndrome, so unfortunately it stays for now, unless there is a foreign expert on the loose (help!)
I am now (well, starting tomorrow) working on the alternate, more balanced versions, as the "layout" is there.
I shall return with gifts many and wondrous.
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK
Posted: Wed Oct 31, 2012 11:54 pm
by Neikun
look into the material dream_fog_2
It's almost invisible. Pretty much only visible in no light.
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK
Posted: Thu Nov 01, 2012 12:02 am
by Kuningas
Neikun wrote:look into the material dream_fog_2
It's almost invisible. Pretty much only visible in no light.
Hm, strangely enough, that works. I tried making just a transparent texture, but that refused to work. Thanks! Getting the candle invisible made spotting the ever so slightly flickering chain a lot harder as well, so I just might be able to live with it.
Tomorrow will bring new challenges, tonight brings sleep.
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED
Posted: Thu Nov 01, 2012 4:10 pm
by Kuningas
Updated! No-more heavy metal chains, normal maps under construction.
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED
Posted: Thu Nov 01, 2012 6:19 pm
by HaunterV
i'm excited
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED
Posted: Fri Nov 02, 2012 1:04 am
by Neikun
I made a totally transparent texture here,
viewtopic.php?f=14&t=3929&p=41281#p41281
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED
Posted: Sun Nov 11, 2012 11:23 pm
by Kuningas
(Not so) triumphant return, but sideways progress anyway. As stated, I will try to have a Nexus page up tonight, for a preliminary version (almost identical to Goromorg, visual things have distracted me from the mechanical part as of late).
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED2
Posted: Sun Nov 11, 2012 11:29 pm
by Neikun
I am liking the new screenshot.
But what is glistening helm syndrome?
Re: [(WIP) CUSTOMIZED MONSTER] CULTIST/MONK UPDATED2
Posted: Sun Nov 11, 2012 11:59 pm
by Kuningas
Glistening Hem Syndrome : D
If you look closely, you can see the robes' hem glistening slightly, I am not sure what is the reason. There is also slight seaming at certain angles, but I have decided to live with it for now since I have no idea how to counter it.
Also, Nexus page up with the most basic version.
Re: [(BASIC VERSION) CUSTOMIZED MONSTER] CULTIST/MONK
Posted: Mon Nov 12, 2012 12:02 am
by Neikun
Check the spec map, maybe?