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[MOD] Door on floor placement

Posted: Thu Nov 15, 2012 6:18 pm
by montagneyaya
version 1.3
--modify size files .dds of the giant spider web
--add the giant spider web broken
download v.1.3.zip in dropbox
download v.1.3.zip in nexusmod

version 1.2
--add door with horizontal open (no portcullis)
download v.1.2.zip in dropbox
download v.1.2.zip in nexusmod

version 1.1
--modify giant spider web
--modify and debug all script

Script initiate and script toggle id must be contain the door id at the end.
Easy to adapt the script for all door, at the beginning script initiate indicate the door id and choose the button type and the blockage type, and at the beginning script toggle indicate the door id.

download v.1.1.zip in dropbox
download v.1.1.zip in nexusmod

version 1.0
--modify prison arch for all door display ok
--debug iron door
--add all floor and modify ceiling for doors
--add giant spider web breakable and all ivy breakable (ivy is visible on one face only)
download v.1.0.zip in dropbox
download v.1.0.zip in nexusmod

version 0.6
--add pullchain (modify in class button)
--add all doors (display bug with iron door, all doors and archs are not completely compatible)
--add block door metal
--only wooden door are breakable
--all doors name finish by dm_door
download v.0.6.zip in dropbox

version 0.5
--debug door for object thrown
--debug door for spell
download v.0.5.zip in dropbox

version 0.4
--breakable door finish
download v.0.4.zip in dropbox

version 0.3
--modify for add the door with 1 object (door_floor) and 3 scripts in the editor
--modify script for debug and clarify it
--add breakable door (not finish, it remains to disable the buttons and spawn the break door)
downlod v.0.3.zip in dropbox

version 0.2
--add correction bug colision when open door
--add timer for let party pass
--add button_door
--add damage party if party is under door
downlod v.0.2.zip in dropbox


Door with floor placement

Image Image Image
Image Image

I am inspired by the treasure chest of Xanathar, thanks to him.

Re: [WIP] Door on floor placement : Alpha

Posted: Thu Nov 15, 2012 6:45 pm
by Komag
I can't remember, is it DM or EOB that needs this?

Re: [WIP] Door on floor placement : Alpha

Posted: Thu Nov 15, 2012 6:54 pm
by Grimwold
Komag wrote:I can't remember, is it DM or EOB that needs this?
Yeah, DM definitely needs this.. not sure about EOB.

Re: [WIP] Door on floor placement : Alpha

Posted: Thu Nov 15, 2012 10:36 pm
by montagneyaya
version 0.2
--add correction bug colision when open door
--add timer for let party pass
--add button_door
--add damage party if party is under door

downlod v.0.2.zip in dropbox

Re: [WIP] Door on floor placement : Alpha

Posted: Fri Nov 16, 2012 3:57 am
by Neikun
Is it compatible with pullchains?

Re: [WIP] Door on floor placement : Alpha

Posted: Fri Nov 16, 2012 9:49 am
by montagneyaya
No, but I add a button door.
I would look for the pullchains later.
Now I debug my script and I look for breakable door.

Re: [WIP] Door on floor placement : Alpha

Posted: Fri Nov 16, 2012 3:26 pm
by Kuningas
I finally got this! At first I thought alpha had something to do with transparency, but clearly that is not the case. : D

And it's cool, also a feature I would've used in my dungeons if such existed. Great work.

Re: [WIP] Door on floor placement : Beta

Posted: Tue Nov 20, 2012 11:42 pm
by montagneyaya
version 0.3
--modify for add the door with 1 object (door_floor) and 3 scripts in the editor
--modify script for debug and clarify it
--add breakable door (not finish, it remains to disable the buttons and spawn the break door)
downlod v.0.3.zip in dropbox

Re: [WIP] Door on floor placement : Beta

Posted: Sat Nov 24, 2012 12:34 am
by montagneyaya
version 0.4
--breakable door finish

download v.0.4.zip in dropbox

Image

Re: [WIP] Door on floor placement : Beta

Posted: Sat Nov 24, 2012 3:14 am
by Komag
HA, that looks funny but in a very cool way, almost like those cartoons where the bear or whatever makes a perfect outline shape when it busts through the wall/door/whatever! :D :P I like it!