[MOD] Door on floor placement
Posted: Thu Nov 15, 2012 6:18 pm
version 1.3
--modify size files .dds of the giant spider web
--add the giant spider web broken
download v.1.3.zip in dropbox
download v.1.3.zip in nexusmod
version 1.2
--add door with horizontal open (no portcullis)
download v.1.2.zip in dropbox
download v.1.2.zip in nexusmod
version 1.1
--modify giant spider web
--modify and debug all script
Script initiate and script toggle id must be contain the door id at the end.
Easy to adapt the script for all door, at the beginning script initiate indicate the door id and choose the button type and the blockage type, and at the beginning script toggle indicate the door id.
download v.1.1.zip in dropbox
download v.1.1.zip in nexusmod
version 1.0
--modify prison arch for all door display ok
--debug iron door
--add all floor and modify ceiling for doors
--add giant spider web breakable and all ivy breakable (ivy is visible on one face only)
download v.1.0.zip in dropbox
download v.1.0.zip in nexusmod
version 0.6
--add pullchain (modify in class button)
--add all doors (display bug with iron door, all doors and archs are not completely compatible)
--add block door metal
--only wooden door are breakable
--all doors name finish by dm_door
download v.0.6.zip in dropbox
version 0.5
--debug door for object thrown
--debug door for spell
download v.0.5.zip in dropbox
version 0.4
--breakable door finish
download v.0.4.zip in dropbox
version 0.3
--modify for add the door with 1 object (door_floor) and 3 scripts in the editor
--modify script for debug and clarify it
--add breakable door (not finish, it remains to disable the buttons and spawn the break door)
downlod v.0.3.zip in dropbox
version 0.2
--add correction bug colision when open door
--add timer for let party pass
--add button_door
--add damage party if party is under door
downlod v.0.2.zip in dropbox
Door with floor placement


I am inspired by the treasure chest of Xanathar, thanks to him.
--modify size files .dds of the giant spider web
--add the giant spider web broken
download v.1.3.zip in dropbox
download v.1.3.zip in nexusmod
version 1.2
--add door with horizontal open (no portcullis)
download v.1.2.zip in dropbox
download v.1.2.zip in nexusmod
version 1.1
--modify giant spider web
--modify and debug all script
Script initiate and script toggle id must be contain the door id at the end.
Easy to adapt the script for all door, at the beginning script initiate indicate the door id and choose the button type and the blockage type, and at the beginning script toggle indicate the door id.
download v.1.1.zip in dropbox
download v.1.1.zip in nexusmod
version 1.0
--modify prison arch for all door display ok
--debug iron door
--add all floor and modify ceiling for doors
--add giant spider web breakable and all ivy breakable (ivy is visible on one face only)
download v.1.0.zip in dropbox
download v.1.0.zip in nexusmod
version 0.6
--add pullchain (modify in class button)
--add all doors (display bug with iron door, all doors and archs are not completely compatible)
--add block door metal
--only wooden door are breakable
--all doors name finish by dm_door
download v.0.6.zip in dropbox
version 0.5
--debug door for object thrown
--debug door for spell
download v.0.5.zip in dropbox
version 0.4
--breakable door finish
download v.0.4.zip in dropbox
version 0.3
--modify for add the door with 1 object (door_floor) and 3 scripts in the editor
--modify script for debug and clarify it
--add breakable door (not finish, it remains to disable the buttons and spawn the break door)
downlod v.0.3.zip in dropbox
version 0.2
--add correction bug colision when open door
--add timer for let party pass
--add button_door
--add damage party if party is under door
downlod v.0.2.zip in dropbox
Door with floor placement


I am inspired by the treasure chest of Xanathar, thanks to him.