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Bugs linked to editing

Posted: Mon Nov 19, 2012 3:54 pm
by Zyx
1) It is possible to set the health of a monster to zero, making it immune to damage (weapon attacks and damageTile commands).
2) When a projectile hits a monster, the onDamage hook brings an invalid self parameter.

Code: Select all

onDamage = function(self, damage, damageType) 
-- self is an empty table!
end