just some though watching at those video you can find on the web. Don't know if it would be patchable if it's worth it, but well, just had to say

- would be nice if torch had more than 2 graphical states (on or off). When consuming, torch could appear like "new", "somewhat used", "used", "dead". Intensity of light provided by the torch could be different depending of its state too.
- A dead torch shouldn't come back to life if put back on a wall, should it ?

- on all videos, loose rock just pop at my face. Aren't they too much visible ? Would it be hard to customize their look depending on difficulty level ?

Aside from that, I remember how fun it was to be able to shape your characters like you wanted, even if its archetype wasn't multipurpose. Best example for me was Daroou (chewbacca fighter in DM) with its 6pts of Mana at the beginning, and being able (after XXX "light" spell) to graduate in magic and become an usefull magician (healing potions, low/medium fireball, etc.), while still being THE fighter of the group. It was just a mather of time but every character with at least the mana for the lowest spell of the game could learn and become great. All about patience, customisation, and fun
