Tic-toc
Posted: Fri Nov 30, 2012 8:59 am
How would one set up a soundeffect that plays continuously, tic-tocing away into perpetuity?
At the moment I'm banging two timers together, trying to alternately activate scripts that look something like
function playderp()
playSound("click_down")
activate timer_1
end
If I continue attempting to activate a timer through a script, (which in turn is being activated via pressure plate), might I eventually bring honor to my family? Or is this pursuit ultimately inefficient, or worse, ineffective?
Thank you for your time, (
)
At the moment I'm banging two timers together, trying to alternately activate scripts that look something like
function playderp()
playSound("click_down")
activate timer_1
end
If I continue attempting to activate a timer through a script, (which in turn is being activated via pressure plate), might I eventually bring honor to my family? Or is this pursuit ultimately inefficient, or worse, ineffective?
Thank you for your time, (