Hi,
i need help with simple puzzle. I have 11 alcoves and i need to check if in three of them is specified item to open the door. I can script that, but in addition i need to block opening of the door if in other alcove(s) are items and i cant do that. I need that in these three alcoves are specified items and other alcoves are empty. Could someone help please? Thanks
Need help with scripting
Need help with scripting
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Re: Need help with scripting
Maybe this will help:
viewtopic.php?f=14&t=4437
It's for a more complex alcove puzzle than just a item or two and that's all I've done so far is an item or two.
viewtopic.php?f=14&t=4437
It's for a more complex alcove puzzle than just a item or two and that's all I've done so far is an item or two.
The FORCE is with me!!!
Re: Need help with scripting
You could have all the 8 connect to a counter with proper increment decrement links, with a count starting at 0, and when you check about the other three, also check to be sure that counter value is still 0
Have those alcoves NOT activate always, so the counter is only adjusted if it changes from being empty or not
Finished Dungeons - complete mods to play
Re: Need help with scripting
Thanks!Komag wrote:You could have all the 8 connect to a counter with proper increment decrement links, with a count starting at 0, and when you check about the other three, also check to be sure that counter value is still 0Have those alcoves NOT activate always, so the counter is only adjusted if it changes from being empty or not
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
