Page 1 of 1

Slow game ...

Posted: Fri Dec 21, 2012 9:11 am
by Pandafox
hi!

I have a strange problem...
I made a custom FX asset. Into a room of my dungeon I use several copies of this FX at the same time (6 or 7...).
When I test the game in the editor (fullscreen) there is no problem at all, but when I test it in the real game, the game become very very slow...
I don't understand the reason.
:?:

Re: Slow game ...

Posted: Fri Dec 21, 2012 2:06 pm
by Ancylus
I've noticed before that using many FXs can be hard on performance. I would recommend using LightSource objects instead, if possible. Alternatively, turning off shadows from the FXs should also help, though then they will shine right through walls.

I don't really know why performance would be better in the editor, though.

Re: Slow game ...

Posted: Fri Dec 21, 2012 10:13 pm
by Komag
could possibly have something to do with how your computer or video card handles fullscreen versus windowed?